Nicole Citardi
Hello! My name is Nicole, I recently graduated with a B.F.A. from Chapman University (major in Animation & VFX and minor in Game Development Programming). Welcome to my portfolio!I have a passion for storytelling and a love of art, which is why animation is the perfect blend for me. I enjoy a plethora of story-based mediums, including movies, video games, books, comics, and TV shows. I want to contribute to the storytelling world with my skills as an artist and a creative individual!

Nicole Citardi
3D Modeling and Rigging

Nicole Citardi
3D Animation Reel

Nicole Citardi
Game Development

I started a company where I hope to create engaging narrative-driven games.
ScrythaDev, LLC
I am working on two solo development projects where I am responsible for all art, writing, and coding.
Other roles not affliliated with my company:

Nicole Citardi
2D Art & Concept Art
Original Characters for "Blame Game"
(Not responsible for mechanical arm rendition in concept art)

Nicole Citardi
Traditional Study

Nicole Citardi
EXPERIENCEScrythaDev — Founder
2025 - PRESENT
• Founded a company (scrythadev.com) to publish my own solo dev games.
• Promote and build wishlists for original title “POPULARITY CONTEST” on Steam.
• Communicate with and organize potential talent for voice acting, audio design, and other skills.Dodge College of Film & Media Arts — Social Media Designer
October 2024 – May 2025
• Designed motion graphics and edited videos to promote the animation program.
• Attended weekly meetings with animation faculty.
• Conversed with students to relay information and collect student work to showcase.Art Mix — Animation Tutor, Art Instructor
June 2024 - PRESENT
• Formulated lesson plans to teach 2D animation to middle schoolers.
• Conducted group art lessons for kids aged 5 to 8.Kashmir World Foundation — Animation Intern
June 2023 – January 2024
• Animated a 2D short film to advertise high tech drones built for wildlife conservation.
• Received feedback from peers and made corresponding edits.
PROJECTS“Heart Race” — Co-Director, 3D Animator, Rigger, Lighting Artist, 3D Modeling
2025-2026
• Co-directed senior thesis film in collaboration with peers.
• Fulfilled a variety of roles, with a focus on 3D character modeling, rigging, 3D animation, and lighting.“POPULARITY CONTEST”— Solo developer
2025- PRESENT
• Illustrate, code and market for a narrative heavy visual novel.
• Built a marketable persona to promote game on social media platforms.Game Jams — Concept Artist, Promotional Artist, Logo Artist
2024-2025
• Joined two collaborative game jam projects, “Eternal Thorns” and “Arcana Apothecary”.
• Designed the outfits for lead characters, animated a live 2D title screen, made the logo art, and illustrated promotional art for the respective games.
EDUCATIONChapman University, Dodge College of Film & Media Arts
Animation and Visual Effects (major) & Game Development Programming (minor) B.F.A.
August 2022 - May 2026
GPA: 3.9 | Honors: Provost List
SKILLS• Maya, Adobe Photoshop, Adobe After Effects, Adobe Premiere Pro, Substance Painter, Toon Boom Harmony, Final Cut Pro, ShotGrid, Jira, Mocap, Sync Sketch
• Microsoft Office and Google Workspace
• Familiar with Blender, Cinema 4D and Unreal Engine. Working knowledge of Unity (C#) and Python.

Nicole Citardi
Video Editing / Motion Graphics
Game Trailer for "POPULARITY CONTEST"
Reels for
Social Media


































































































